EMG-Driven Game Prototype (Senior Design)
Embedded + SignalsEMG-driven interactive game: sensor acquisition, real-time envelope processing, on-device UI.
Replace demo placeholders when you have GIF/MP4 links.
sEMG-driven interactive game: sensor acquisition, real-time envelope processing, on-device UI.
2D differential-drive sim with synthetic camera frames; perception via segmentation; closed-loop heading control.
TF-IDF indexing + cosine similarity retrieval, with an offline Recall@K evaluation harness.
I build practical systems where correctness, repeatability, and debugging discipline matter. I prefer concrete demos and measurable results over broad claims.